DES100 - SCALE
 "SCALE V2"​​​​​​​
IDEATION
SKETCHES OF INTERSECTING GEOMETRIC OBJECTS

(SKETCH IDEAS OF MY MODEL)
I started off by sketching with different combinations of  "three-dimensional geometric objects at non-perpendicular angles. Some objects I incorporated were cylinders, spheres, rectangles, and pyramids. These were some initial ideas that may possibly influence my digital and physical model.
ITERATION​​​​​​​
(FIRST DIGITAL OBJECT MODEL)
Initially I played around and explored some arrangements by using pyramids. I thought how intersecting three to the centre could be used as a stand to hold and display real life items. As this was my first time using Rhino as a software programme there were definitely limitations and difficulties I encountered while modelling this digitally. ​​​​​​​​​​​​​​
(SCALING OBJECT MODEL TO SIZE)
While using Rhino I also followed and scaled up the object to fit inside a "400 x 400mm" box.​​​​​​​
(FINALISED DIGITAL OBJECT MODEL)
 Exploring further I finally decided to use octagonal pyramids as a shape because the increase of sides would make this more challenging for myself. I also decided to challenge myself by incorporating a cylinder that the pyramids meet at. This way reassembling this model from digital to physical would introduce the challenges of geometric and organic curvature.
(UNWRAPPING DIGITAL OBJECT MODEL)
After finishing the 3D modelling of my digital model. I unwrapped the model and formatted it onto a rectangle measurement of "640 x 900mm" sheet to align with the actual scale once its printed onto the sheet of SRA1 paper/card stock given to us.
STUDIO PRACTICE ACTIVITY 
PRACTICE MODEL - IN MAKING

In this studio I benefitted a lot from the techniques and mindful advice given from our tutors.  We learnt how to use a craft knife safely and using tape to keep the process study and in place. From this we attempted to make a quick model. Which me and my partner made by using tape to keep the pieces intact.
For the outcome of this activity, we were quite pleased as this gave us better insight on what can be improved once we start crafting our actual models assigned for this third experiment. Keeping in mind of tabs and the order placement of pieces impact the process and final outcome.
FABRICATION STAGE I
FIRST ITERATION MODEL - IN MAKING​​​​​​​
My attempt on crafting my first model was crafted from A4 paper. So the pieces and outcome of my model wasn't super large. After printing the layout I cut the pieces with a ruler which made the process go more smoothly.
(LIMITATIONS AND IMPROVEMENTS)
When I finished making this I felt that my ruler was quite light. Therefore the paper move quite a lot, making the precision of the lines harder to cut. And even harder due to the blade of my crafting knife did not sit properly in the handle of the knife. These were definitely factors that influenced and impacted the manufacture and results of this attempt of my model.
However after making my first prototype I realised a few problems was definitely how some edges and areas of craft was made poorly. Such as the curved areas for the cylinder and the bottom of the model. Due to the fact my first model didn't incorporate any tabs yet, made the fabrication of this first card stock model harder to reassemble. Which is why I had to improvise and make tabs in the moment by using and elongating the tape in order for the sides to stick.
FABRICATION STAGE II
SECOND ITERATION MODEL - IN MAKING
(CHANGES TO FORMAT LAYOUT FOR PRINTING)
After gathering information on improvements for what my second iteration could be, I gave additional tabs onto the unwrapped pieces. To the individual components for my model I added "10mm" for the size of the tabs.
This time around I used an A3 piece of paper instead of A4 from last time. The pieces took longer to cut due to the size and was more easier to stick together as a result from the addition of tabs.
Similarly to my first iteration model. I followed a similar pattern and order when taping together the different components of the object model. I approached this by first making the cylinder mid point then moving onto the two other pyramid shapes.
(LIMITATIONS AND IMPROVEMENTS)
From my second iteration and attempt on this model. I found the larger model easier to build,  possibly because the smaller model required more intricacy. I learned that the tabs definitely elevated the craft and surface of the mode. This time there was less tape sticking out compared to the last time. Also the bottom of the model was more enclosed and accurate to the virtual object.
But unfortunately some sides of the pyramids' tabs overlapped, leaving space and air for the sides to flap out. Which could be improved by using glue instead of tape to sustain the sides better. Over than that I also found the order didn't suit well with the top of the model. Which is why I could possibly alter the order of how I assemble the object so that the cylinder component would be a better fit and rounded.
FABRICATION STAGE III
FINAL ITERATION MODEL - IN MAKING
In the final model I rearranged the order of assembling the components. Unlike the other previous iterations this time I scored the tabs instead with a pen and craft knife. Which is why the edges of the geometric faces were more sharp and clean. The circular top of the cylinder also fitted better due to the different order and placement. This made my final object more supported with a stronger foundation. As the pyramids and sides were stuck together with glue rather than tape. 
FINAL MODEL - PHOTOGRAPHY
I took these photographs with my phone at home:
1) PHOTOGRAPH - SCALE
In comparison to living objects to convey the scale of the card stock model.
2) PHOTOGRAPH - SHAPE
Contrast between the geometric silhouette and curves.
3) PHOTOGRAPH - CRAFT
Lines and folds of faces depict craft in a closer perspective.

REFLECTION:
IDEATION:
For my thoughts on the ideation stage I personally felt I could have engaged in a better concept of a model that could have been made for a bigger purpose. However since this assignment was more focused on the fabrication and craft on the model. I don't think I was as inclined to be as creative as I could have been. Although it was interesting to see how fundamental geometric shapes could take a step and lead me to my ideas.

ITERATION:
To conclude the process for my iterations and modifications of my model. I felt that I learnt a lot from minor details and small impactful factors. Which has helped provided me a more cautious and mindful perspective. For when designing and crafting any designs for what it may be for. If I had more time I would have connected some of the pieces on my printing layout, so that the folds and making of the model would have been more faster and clean. Which was suggested by a tutor. 

FABRICATION:
As for the fabrication of making all my iterations leading to my final model. I definitely have advanced my skills and understanding of using paper to assemble card stock prototype models and techniques for using a craft knife. Other than that I also grasped on the attention to detail it takes when making a model. Because precision is key when it comes to transforming a digital model into a physical copy. As it will have its similarities and differences.

CRAFT:
The time and effort of my final model is pretty satisfactory. Although there are some minor details I would have liked to develop more. To result in a better crafted card stock model. As some little areas still didn't align properly, that effected certain sides and curves. However, from the beginning of my journey on craft in comparison to now. I am definitely happy to see how far I have come and seeing the improvements on crafts and certain factors reflected in my final model.
"DES100 - Scale"
Published:

"DES100 - Scale"

Published: